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Question by dustinbahr · Mar 07, 2013 at 12:11 AM · androidgoogleexpansion

Android Google Play OBB Downloader

I am trying to get my app on the Google Play store. It is well over the 50MB limit at around 250MB.

I have followed the tutorial found here: http://labs.exoa.fr/tutorial-unity-4-apk-splitting-google-play-obb/

This worked great when I started fresh with a new project, both in Unity and on Google Play.

However, when I try to implement it in my existing project I get an error:

 "Download failed because you may not have purchased this app"

This happens after I click the download button in the example.

Any way to narrow down what setting I need change to get this working?

The only hint I have is that I am using several prime31 plugins along with the Google Play OBB Downloader plugin. They both seem to want to modify the AndroidManifest.xml file, along with styles.xml, strings.xml, and main.xml. I have done my best to merge these manually, however I'm not really sure what some of it is doing.

Any help would be appreciated!

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Answer by cowlinator · Apr 05, 2013 at 09:48 PM

I'm not 100% sure on this, but I'm pretty sure this happens because the apk you are using does not match the obb on Google Play. It takes Google Play a couple of hours to propagate the apk/obb to it's servers.

This problem has always gone away for me if I wait and try again.

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