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This question was closed Apr 17, 2016 at 04:41 PM by Le-Pampelmuse for the following reason:

Duplicate, please do some research before asking questions that are already answered.

http://answers.unity3d.com/questions/1158940/do-playstore-accept-my-apk-with-unity-splash-scree.html#answer-1159768

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Question by NosVidz · Apr 17, 2016 at 01:40 PM · androidunity 5selling

Play Store with Unity Personal

Hi.

I would like to know if it is possible to upload games to the Play Store using the Unity Personal Edition (and therefore the Unity Splashscreen). I know that there are no license issues for that, but on some older questions people said that games with the default Splashscreen have been removed after a while. So is Play Store accepting games made with Unity Personal at this moment?

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avatar image Ali-hatem · Apr 17, 2016 at 01:46 PM 0
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cheek my previews answer click me

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Answer by m0guz · Apr 17, 2016 at 04:17 PM

Splash screen is a common practice to show your logo, company or technology to user while engine/client is being loaded in the background. Those games must be removed due to compatibility issues.

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avatar image NosVidz · Apr 17, 2016 at 06:57 PM 0
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Those games must be removed due to compatibility issues.

What compatibility issues?
avatar image m0guz NosVidz · Apr 18, 2016 at 01:46 AM 0
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Issues with Google Developer Policy. There are basically 3 topics in this action; Copyright infringement, Deceptive behavior and spam content. New developers miss this policy, and name their games close to popular games like $$anonymous$$inecraftX, this is compatibility issue with Play Store policy and considered deceptive behavior. You can read Play Store's Policies, it isn't complicated. Also if you are going to use any third-party services like ads serving, this service have to be compatible with Play Store policy too.

Developer Content Policy

avatar image NosVidz m0guz · Apr 18, 2016 at 04:42 AM 0
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What has the default splash screen to do with deceptive game names like $$anonymous$$inecraftX would have? I read the https://play.google.com/about/developer-content-policy-print.html aswell as http://developer.android.com/distribute/essentials/quality/core.html and nowhere was stated that free assets or free engines are not usable. An exact source would be great.

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