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Question by AliceRuiz · Aug 31, 2021 at 06:30 AM · windows 10compiler errorwindows store appwindows storesign

Unity UWP Failed Sign

Hello guys, sorry if I'm breaking any rules, but I'm pretty new to all of this. I've being trying to compile my game to Universal Windows Platform it's being a while, days actually, and when trying to build in Master Mode I always get this error; Severity Code Description Project File Line Suppression State Error APPX1204 Failed to sign 'C:\Users\lucifer\Desktop\Unity\UnityBuilds\AppPackages\SpaceFront00-08-22-2021-PC01-UnityVersion-2020.3.17f1\SpaceFront00-08-22-2021-PC01-UnityVersion-2020.3.17f1_1.0.3.0_Master_Test\SpaceFront00-08-22-2021-PC01-UnityVersion-2020.3.17f1_1.0.3.0_x86_Master.appxbundle'. SignTool Error: File not found: C:\Users\lucifer\Desktop\Unity\UnityBuilds\AppPackages\SpaceFront00-08-22-2021-PC01-UnityVersion-2020.3.17f1\SpaceFront00-08-22-2021-PC01-UnityVersion-2020.3.17f1_1.0.3.0_Master_Test\SpaceFront00-08-22-2021-PC01-UnityVersion-2020.3.17f1_1.0.3.0_x86_Master.appxbundle

 SpaceFront00-08-22-2021-PC01-UnityVersion-2020.3.17f1    C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VisualStudio\v16.0\AppxPackage\Microsoft.AppXPackage.Targets    5277    

But it all goes fine if I compile in Debug or Release mode. How do I fix it?. Ialt text

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