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Question by
ScottAdams · Aug 29, 2021 at 08:50 PM ·
inputmanagercommand-lineplayersettings
How do I select the Active Input Handler in command line build
How do I select the active input handler (player preference setting) when doing a command line build?
I have a number of build scripts for the same project. One of them needs the old input system as the new input system caused problems.
If I have both systems selected then controller joystick and dPad don't work properly in Windows.
I if have just new system selected then in 2019.4 the Webgl build won't allow keyboard input.
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