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Question by
Zenvin · Jan 26, 2018 at 05:54 PM ·
c#scripting problemphysicscollider
Replacing mesh collider with primitive colliders via script
How would I go about splitting a mesh into box colliders to remake a complex mesh collider with primitives via script in C#?
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Answer by Bunny83 · Jan 26, 2018 at 06:09 PM
There is no easy way to 100% replace a MeshCollider with primitive colliders. However there are solutions which approximate the mesh with primitive colliders on the assetstore.
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