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Animator crashes iOS App
Hi,
I'm currently working on an AR app for iOS (With the ARKit plugin), but i'm having an issue involving crashes when I run my app. The thing is that I want to spawn an object on the planes I detect, everything works fine as long as i'm just creating the object without any animator attached.
When I try the exact same with the animator component on the object, for a spawn animation, my app crashes at the moment it's supposed to be created. The only thing I can get from Xcode is "EXC_BAD_ACCESS (code=1, address=0x28)", and it seems to be related to "null reference error" as far as I know from my researches on the web.
The strange thing is that in the Editor, it works all fine, only the built app is causing trouble.
I really can't find out more as i'm still new to iOS-Unity development and Xcode, so I hope someone here have some clues of what's going on or encountered the same problem.
Thanks !
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