Question by 
               jafboy · Jul 26, 2020 at 04:03 PM · 
                instantiateprefabinstantiate prefabinput managerholding  
              
 
              how can I instantiate bullet prefabs continuously while holding the left mouse button? ,how can I instantiate bullet prefabs continuously while holding the left click button?
I have a bullet prefab that I want to spawn the hole time while holding down the left mouse button and stop spawning when the button is released. However, I am using the new input master system on unity. anyone can help me with that?
my input checker for shooting:
  controls.player.Shoot.performed += ctx => shootOn();
  controls.player.Shoot.canceled += ctx => shootOff();
 
               the methods that I am using with the input:
 void shootOn()
         {
             Instantiate(bullet, firePoint.position, firePoint.rotation);
             shoot = true;
             animator.SetBool("IsShooting", shoot);
         }
     
         void shootOff()
         {
             shoot = false;
             animator.SetBool("IsShooting", shoot);
         }
 
              
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