Question by
LeonmFF · Aug 08, 2021 at 05:20 PM ·
animationanimatoranimator controlleranimation controller
How do I know what animation I can transit to in the animator, from my current animation?
For instance, if I have Idle, Run, Jump and DoubleJump and I'm on the Jump animation, is there a way of knowing which animations I can transit to? Like, from jump I can go to DoubleJump and Idle (when I land). Can I get this information? Some sort of animator.GetCurrentStateInfo(0).GetConnectedAnimations.
Comment