Why is the last frame of the animation not triggering?
I tested my game on some laptops and animations that open and close my popups do not finish, and keep the popup in a frozen transition which practically blocks the player from interacting with the game.
I can't reproduce why its happening on my computer as it has stronger abilities, and the rest of the code thinks the animations' done playing, but it skips the setting of properties of (at least) the last frame.
Any workaround? I'm on the latest Unity version.
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