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Question by
Chocolade · Apr 24, 2017 at 02:01 PM ·
third-personthird person controllerthird-person-controller
Why the ThirdPersonController is floating in the air when using Nav Mesh Agent ?
In the Nav Mesh Agent in the Inspector the Base Offset value is 0. But when i try to change the Height from 2 to 0 i'm getting the value: 1e-05 I can't change the Height to 0.
I have also a Rigidbody and Animator components in this ThirdPersoncontroller.
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