Question by
bengrayawhile · Mar 15, 2016 at 10:00 PM ·
importing assetscompressionpixel art
DXT5 Sprite compression ruins color.
I have been importing Pixel art assets fine for a while now, but recently unity has been importing them with DXT5. this makes the sprites look like garbage. is there a way to import specifically as NPOT ARGB 32 bit? that is what unity has been importing most of my assets as.
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Answer by Raidriar0899 · Mar 29, 2017 at 04:49 PM
This can be fixed by first turning on the option on the image import settings that says "Override for PC, Mac, & Linux Standalone," and then changing the "Format" option to whichever format you wish instead of DXT5.
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