- Home /
Question by
MaGuSware™ · Dec 25, 2012 at 06:58 AM ·
gameobjectprefabassets
Is it possible to edit the sub-sub-GameObjects of a prefab in the assets window?
As the question says, is it possible?
For example, I have my player prefab which is structured as such:
▼ Player
Graphics
▼ RecoilReceiver
MainCamera
PlayerGunRenderer
I basically want to know if it's possible to edit the "PlayerGunRenderer" without having to add the prefab to my scene.
Comment
Best Answer
Answer by Shrandis · Dec 25, 2012 at 07:48 AM
It is not possible, you have to add it to the scene, edit, then apply.
Well damn, that's inconvenient xD. Thanks for the answer.
Your answer
![](https://koobas.hobune.stream/wayback/20220613085914im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Sporadic Failure of GetComponentInChildren 0 Answers
Instantiated objects always at position 0,0,0 0 Answers
A node in a childnode? 1 Answer
i need something looks like real sand.... 0 Answers
How to add a prefab back to a gameobject that is missing one? 5 Answers