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Question by psraganvesh · Aug 17, 2016 at 06:44 AM · raycastnullreferenceexceptionraycastingraycasthitnull reference exception

NullReferenceException while raycasting?

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I dont know why but when the player is free falling i'm getting a nullReferenceException on the line 33, and yes every gameobject in the scene has a child.

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avatar image _Yash_ · Aug 17, 2016 at 10:14 AM 0
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on line 33 you are referring to it's parent that means if hit.transform is top level object in hierarchy then hit.transform.parent will be null.

 use Debug.Log("the object", hit.transform);

when you click the log in console it will highlight object in hierarchy with hit.transform and you can check if it has parent or not.

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