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Question by Shaffe · Aug 03, 2012 at 08:27 AM · screennguirect

[NGUI] How to I get the screen rect coordinates of a UI Drag Panel Contents?

I'm trying to get the rectangle (x, y, width and height) of a NGUI UIDragPanelContents component. The gameObject is inside a UIDraggablePanel in a 2D UI. The UIAnchor is set on Center with a half pixel offset.

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Answer by Shaffe · Aug 03, 2012 at 12:14 PM

I found by myself the solution.

BoxCollider bc = GetComponent<BoxCollider> (); Vector3 pt = bc.transform.TransformPoint (bc.center);

 float width = transform.localScale.x, height = transform.localScale.y;
 
 pt = UICamera.currentCamera.WorldToScreenPoint(pt);
 
 Rect rect = new Rect(pt.x - width / 2, pt.y - height / 2, width, height);

I don't have any material so the localScale works for me.

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