- Home /
Question by
SulaimanWar · Aug 19, 2021 at 02:09 AM ·
shadersgraphicsshadows
Shader to transition between lit and shadowed area
I'm looking for advice on a shader I'm trying to pull off. Ideally this is something that can be done in Shader Graph or Amplify Shader Editor but I can code if need be. Basically I'm trying to figure out a way such that when a character is moving into a shadowed area, instead of just shading the part of their mesh that is covered, I want to shade the entire mesh.
Basically something like a lerp between the lit and shadowed area.
4.png
(8.1 kB)
Comment
Your answer

Follow this Question
Related Questions
Help! Bad texcoord index!!!? 3 Answers
How can I get shadows in a transparent Surface Shader? 0 Answers
Disable angular shadow recieving in 2D? 0 Answers
Dynamic Shadows in Texture Space Diffusion 1 Answer
iOS shader scale issue 2 Answers