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Question by HGamer1922 · Aug 17, 2021 at 07:41 PM · objectscursorimage target

Detect if Player Look at object with out having cursor,Clicking On Object with out Having Cursor on

I want to make image show up when clicking F on a object, but how can I make the game know if Iam locking at the object with out having a cursor? I used this code to hide it : Cursor.lockState = CursorLockMode.Locked; Cursor.visible = false; And This code to show image when pressing on the object :

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 
 public class ShowMessages : MonoBehaviour
 {
     public Image image;
 
     void Start()
     {
         image.enabled = false;
     }
 
     // Update is called once per frame
     void Update()
     {
         
     }
     private void onClick()
     {
         if (Input.GetKey(KeyCode.F))
         {
             image.enabled = true;
         }
     }
 }

I need to make the game know that iam clicking/looking at the object and but it at the if statement Is my code right and how can I make the game know if iam looking or pressing F at the object?

Sorry if my English is bad.

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