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Question by
Alvarz · Feb 08, 2018 at 05:45 PM ·
raycastinglinerendererphysics.raycast
Shoot on spheres
Hello guys, i'm making some kind of topdown shooter on spherical planets, so far I can walk, run and jump on the planet but when I shoot using line renderer and raycast it just don't appear to be affected by my planet gravity, the question is, how can I do that my raycast and line render curve properly with the planet?
sorry my english!
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