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How to convert a set of objects into a sprite?
Hello, I'm making a 2D space game in which you can either walk around your vessel, or pilot the ship. I'm making one scene for each scenario. I want to make it so that when you enter into the piloting scene, a sprite is made out of the group of objects that is your ship in the player controlled scene, and then you control the sprite from the piloting scene. This is because the player's ship can vary in size or components. I'm not sure how to implement this though. So to sum up I need a system that, for any ship configuration, will look at all ship sprites in the ship gameobject, then create a single sprite for that ship in the next scene. This would include sprites on a tilemap. Thanks!
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