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Question by john 2 · Aug 18, 2010 at 06:57 PM · playerprefssaveload

how to save a load a game?

in my game i want it that when i collide with a "save sphere" my game automatically saves my game where it was. how would i come about doing this?

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Answer by Julian-Glenn · Aug 18, 2010 at 07:36 PM

Take a look at using PlayerPrefs for small amounts of data. For something larger you may need to use either an XML file or a SQL database.

If you search Saving Players Position Unity or Saving Game Unity you will find lkots of results bot in Google and on this site.

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avatar image john 2 · Aug 18, 2010 at 08:24 PM 0
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what's an xml/sql file? also what is a playerprefs.

avatar image Julian-Glenn · Aug 18, 2010 at 09:10 PM 1
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The link I provided explains playerprefs, also you could search this site for myriad examples. X$$anonymous$$L is and Extensible $$anonymous$$arkup Language documnet. SQL (Structured Query Language) is a database format like $$anonymous$$S-SQL, mySQL, Oracle, Postgress, etc

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