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Multiple editors on the same computer(with multiple mice cursors),Multiple people editting on same computer(multiple inspectors and scene views)
I wanted to know if i can link a scene view to an inspector in some way. So me and my friend can both work on the same computer using multiple mice(using mouse mux). I already know about locking inspectors but thats not what I was looking for. I was looking for something like the image I posted but desynced. I also know about scene fusion by kinematic soup but im having problems logging in with unity.
Answer by Finn_C · Aug 13, 2021 at 02:13 PM
@VirtualZilla Short answer: I don't think so. You can usually open up several windows in Unity and then reposition them as you please. You can do this by going to Window, left clicking, then hovering over General and you can chose the window you want to open alongside your scene view. You can then drag and drop the new tab next to the existing scene tab to create a splitscene sort of effect. However, the only window that doesn't do this effect is (you guessed it), the scene window. So from my understanding, this shouldn't be possible. And I also don't think it would work with two mouses either, especially using a third party mod. If you really wanted to optimize team development, you could assign different jobs to each person. For example, your friend could be in charge of creating graphics in somewhere like Blender while you could work in Unity?
I guess, but we already have most of the assets ready and we would like to also check out the builds together and stuff but I guess we can manage using unity collab or git or something. Thanks anyway. On a side note, would it be possible to make a unity package that does that?
@VirtualZilla Sorry if I wasn't of much help :( To answer your question, you can make mostly anything using higher end program$$anonymous$$g languages. I'm sure people would LOVE to see something that allowed multiple developers on one computer. Good luck to you, man.
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