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Question by careuno1 · Oct 02, 2015 at 11:14 AM · lightmappinglighting bugfbximporterlightmaps

My fbx objects don't receive light in Unity 5.2.1

Hi, I've updated to Unity 5.2.1, when I bake my scene all my fbx objects don't get light. I don't know if it is an error of this version. I attach a screenshot. Whether I don't click on "Generate Lightmap UV" in Import Setting, the object receive light but incorrectly.

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captura-de-pantalla-2015-10-02-a-las-124738.png (346.1 kB)
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avatar image Bunny83 · Oct 02, 2015 at 01:17 PM 0
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That screenshot is made of the SceneView, not the gameview. Have you enabled lighting in the sceneview? (the lightbulb button at the top edge)

avatar image black843 · Oct 02, 2015 at 01:19 PM 0
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Did you check to toogle on: "use Light Probes" in the meshRenderer Component?

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