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Question by richardzzzarnold · May 02, 2019 at 01:07 PM · compiler error

Compiler suddenly started showing errors for seemingly no reason.

Some of my scripts have suddenly started showing compiler errors for no apparent reason.Essentially they all have a variation of this kind of thing:

 using UnityEngine;
 using System;
 using System.Collections;
 using UnityEngine.UI;
 
 public class sampleScript : MonoBehaviour {
 
 public Sprite m_Sprite;
 public Image title_Image;
 void Start (){
 title_Image.sprite = m_Sprite;}
     }

And are showing a compiler error like this: 'Image' does not contain a definition for 'sprite' and no accessible extension method 'sprite' accepting a first argument of type 'Image' could be found (are you missing a using directive or an assembly reference?)

It doesn't make any sense to me....It was working fine an hour ago, and I haven't done anything to these scripts in that time...

Any idea what is going on here?

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avatar image Hellium · May 02, 2019 at 01:38 PM 1
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Are you sure you haven't declared a class / struct Image somewhere?

Try to right click on the Image word and click on "Go to declaration" (F12 on Visual Studio Community)

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Answer by Bunny83 · May 02, 2019 at 01:41 PM

Like Hellium said you have created (or imported) a type in the global namespace which is named "Image". You should either rename your own type or place it in your own namespace to avoid name collisions.

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