- Home /
Question by
K1kk0z90_Unity · Jan 30, 2016 at 03:12 AM ·
spriterendererspriterenderer
Force a SpriteRenderer to render at a position different from the actual transform's position
Is it possible to force a SpriteRenderer to render its Sprite at a position different from the actual game object's transform's position? Thanks in advance! :)
Comment