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Why there is no shadows in the build?,Why no shadow in my FPS Microgame Final Build?
,I made a game from the Unity Fps Microgame as a base but I have tried a lot by changing the project settings and others but it didn't work, shadows appears in the editor but disappears in the final build, plz help.
You said you changed the project settings? What platform are you building to. If it is mobile, the quality settings are set to a lower level than the editor quality settings, which disable shadows at shorter distances from the camera.
I'm seeing this same issue in my FPS Microgame project, building for Windows PC. I don't think it's related to quality settings - I've tried building when the only quality setting enabled is Ultra (Hard and soft shadows enabled). I've also enabled support for all lightmap modes in Graphics, but no luck. Everything looks great in the editor, but something is going wrong when I build.