- Home /
Question by
nemoryoliver · Jun 07, 2013 at 02:02 AM ·
hierarchytrail renderercoinspaths
HOW - Saving Rendered Path of Trail Renderer
I am using a Trail Renderer attached my character to see the path inorder for me where to place coins.
I want to save the path rendered by the Trail Renderer during gameplay to save it to the actual hierarchy so I will have the path during edit mode. Any suggestions please?
Comment
I know it has been a while but I would be interested if you have found a solution to your Problem since I try to do the same :)
Your answer
![](https://koobas.hobune.stream/wayback/20220613103654im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Cloud recognition in Vuforia 0 Answers
Unity Hierarchy 1 Answer
parent change its position by giving it child in inspector 0 Answers
Character Movement and Jumping Script? 4 Answers