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HDRP namespacing for editing Volume at runtime?
Has anyone had luck editing the environment features of HDRP with C#?
I installed a fresh HDRP project with example files in version 2020.1.11f1. The 'High Definition RP' package is 8.2.0.
I'm trying to add a script that edits a Volume class property via C# at runtime, but the class isn't found.
I've tried to include:
using UnityEngine.Rendering.HighDefinition;
But I get the error
The type or namespace name 'HighDefinition' does not exist in the namespace 'UnityEngine.Rendering'
I've also tried:
using UnityEngine.Experimental.Rendering.HDPipeline;
But I get
The type or namespace name 'HDPipeline' does not exist in the namespace 'UnityEngine.Experimental.Rendering'
How would one find out what namespace I need to use to edit environment features of HDRP ?
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