Question by
giulio6686 · Aug 05, 2021 at 10:54 AM ·
editoreditor-scriptingeditorwindowsettings
Unity Android Build Publishing Settings are not saved When changed with Preset or by script
Hello , I noticed that these player settings are not changed or saved using a preset or if i use script to change the Project Settings.
these settings are not present in the PlayerSettings static variables , so to change them by script I'm using the PlayerSettings as SerializedObject. If i open the ProjectSettings files the value is correct but the editor doesn't update, also after restarting it.
Also using a preset files the values are not changed.
Any idea how to change this settings by script ?
screenshot-2021-08-05-124533.png
(75.9 kB)
Comment