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Unity XR Interaction toolkit socket not working when game is built
Works fine in the unity editor play mode but whenever I build it either to android or PC it just does not work. I'm using unity 2020.1.9f. I've tried making a fresh project but that didn't work either.
Answer by Gianluka92 · Nov 02, 2020 at 07:12 PM
Same problem. Did you solved it? Thank you
But how is it possible? I've worked on a project for 3 weeks, now I make a build and I discover that there is a serious bug on the library that makes my game unusable? Seriously?
Did you find a workaround? How did you managed this situation?
I've set aside the problem as for now. Considering that the toolkit is still in preview we should expect bugs like this. As for what may cause it i have no clue. I have not yet tried if it works with older versions of unity. Im going to try making my own socket and see if that works
Notify me if you have some news :) I'll do the same! Thank you :)
I found the problem. is URP! When you use URP as rendering pipeline you get this kind of problems. I tried to remove it from the project and use Standard Renderind Pipeline and all works correctly.
If you are using it, remove it and check if it's all ok.
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