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Having the mixed transform animation inspectable..
How do I inspect a MixedTransform animation which is over one of the characters bones and also inspect an other animation on an other characters bone.. (When I say inspect I mean to know which animation is being played on that bone).
You cannot do that - you have to record it yourself as you play them on then interrogate your own data.
See http://answers.unity3d.com/questions/267775/can-i-find-the-mixing-transforms-for-an-animation.html
You can use my Weak Extension Properties (code on Unity Gems to associate your custom classes with the animations.
Answer by benk0913 · Jan 30, 2013 at 01:21 PM
You cannot do that - you have to record it yourself as you play them on then interrogate your own data.See http://answers.unity3d.com/questions/267775/can-i-find-the-mixing-transforms-for-an-animation.html
(Written by whydoidoit)