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Question by benk0913 · Dec 29, 2012 at 03:56 PM · animationinspectorbonesbone

Having the mixed transform animation inspectable..

How do I inspect a MixedTransform animation which is over one of the characters bones and also inspect an other animation on an other characters bone.. (When I say inspect I mean to know which animation is being played on that bone).

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avatar image whydoidoit · Dec 29, 2012 at 04:36 PM 0
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You cannot do that - you have to record it yourself as you play them on then interrogate your own data.

See http://answers.unity3d.com/questions/267775/can-i-find-the-mixing-transforms-for-an-animation.html

avatar image whydoidoit · Dec 29, 2012 at 04:38 PM 0
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You can use my Weak Extension Properties (code on Unity Gems to associate your custom classes with the animations.

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Answer by benk0913 · Jan 30, 2013 at 01:21 PM

You cannot do that - you have to record it yourself as you play them on then interrogate your own data.See http://answers.unity3d.com/questions/267775/can-i-find-the-mixing-transforms-for-an-animation.html

(Written by whydoidoit)

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