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Unity cloud build error message gles / gles3
Hi, recently I tried to build my apk on cloud build. It's always a success but in my log details I have thousands of warning alerts like those below. I don't know what's the matter, if I can ignore or not.
7830: [Unity] Shader warning in 'Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit': conversion from larger type to smaller, possible loss of data at line 89 (on gles3)
7831: [Unity] Shader warning in 'Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit': conversion from larger type to smaller, possible loss of data at line 124 (on gles)
7832: [Unity] Shader warning in 'Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit': conversion from larger type to smaller, possible loss of data at line 124 (on gles3)
7833: [Unity] Shader warning in 'Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit': conversion from larger type to smaller, possible loss of data at line 211 (on gles3)
7834: [Unity] Shader warning in 'Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit': conversion from larger type to smaller, possible loss of data at line 241 (on gles3)
671: [Unity] Shader warning in 'Hidden/Universal Render Pipeline/Bloom': 'DecodeHDR': conversion from larger type to smaller, possible loss of data at line 113 (on gles3)
672: [Unity] Shader warning in 'Hidden/Universal Render Pipeline/Bloom': 'DecodeHDR': conversion from larger type to smaller, possible loss of data at line 114 (on gles3)
673: [Unity] Shader warning in 'Hidden/Universal Render Pipeline/Bloom': 'DecodeHDR': conversion from larger type to smaller, possible loss of data at line 115 (on gles3)
674: [Unity] Shader warning in 'Hidden/Universal Render Pipeline/Bloom': 'DecodeHDR': conversion from larger type to smaller, possible loss of data at line 116 (on gles3)
675: [Unity] Shader warning in 'Hidden/Universal Render Pipeline/Bloom': 'DecodeHDR': conversion from larger type to smaller, possible loss of data at line 132 (on gles3)
676: [Unity] Shader warning in 'Hidden/Universal Render Pipeline/Bloom': 'DecodeHDR': conversion from larger type to smaller, possible loss of data at line 133 (on gles3)
677: [Unity] Shader warning in 'Hidden/Universal Render Pipeline/Bloom': 'DecodeHDR': conversion from larger type to smaller, possible loss of data at line 134 (on gles3)
678: [Unity] Shader warning in 'Hidden/Universal Render Pipeline/Bloom': 'DecodeHDR': conversion from larger type to smaller, possible loss of data at line 135 (on gles3)
679: [Unity] Shader warning in 'Hidden/Universal Render Pipeline/Bloom': 'DecodeHDR': conversion from larger type to smaller, possible loss of data at line 136 (on gles3)
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