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Question by
JazzRhodes · Mar 23 at 06:14 PM ·
physicscollision detectiondots
How do you detect collisions in DOTS Physics?
How do I detect collisions between two entities in DOTS Physics?
I have a scene with 500 entities representing targets floating about, and some projectile entities I shoot out from the camera toward them. They collide with each other. I want to now destroy them when they collide.
Is there a simple way to accomplish this?
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