Shadow issue
Hello, I ask for your help because I'm in a dead end. I'm using Unity 5.4.1f1 and custom deferred rendering for cel shading effect. I create a day/night cycle and have these shadows :
I try to change the Bias, Normal Bias, Shadows quality in "QualitySettings" but It does not fix the problem. Even in Forward rendering.
Does anyone already encountered this problem ? Or is it possible to keep only the projected shadows?
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