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Ios Bundle not include sound Source on linux
i am using unity ios image run in docker and try to building my application's bundle.
building android is cool . but ios bundle exclude sound Source
my unity version :2019.4.26f1 ( image from there : http://beta.unity3d.com/download/e0392c6b2363/download.html )
Ios log:
Bundle Name: entryscene Compressed Size:11.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 18.2 mb 89.6% Meshes 0.0 kb 0.0% Animations 47.7 kb 0.2% Sounds 0.0 kb 0.0% Shaders 120.3 kb 0.6% Other Assets 1.0 mb 5.0% Levels 348.5 kb 1.7% Scripts 10.6 kb 0.1% Included DLLs 0.0 kb 0.0% File headers 608.3 kb 2.9% Total User Assets 20.3 mb 100.0% Complete build size 20.3 mb
android log
Bundle Name: entryscene Compressed Size:15.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 35.1 mb 90.7% Meshes 0.0 kb 0.0% Animations 47.7 kb 0.1% Sounds 1.5 mb 3.8% Shaders 149.4 kb 0.4% Other Assets 1.0 mb 2.6% Levels 348.5 kb 0.9% Scripts 10.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 609.6 kb 1.5% Total User Assets 38.7 mb 100.0% Complete build size 38.7 mb
[1]: /storage/temp/184234-0krunning-with-gitlab-runner-1310-6214287e-android.txt
Answer by PigDa · Aug 08, 2021 at 05:48 AM
i turn back audio Setting format Type from MP3 to Vorbis
and it work
Your answer
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