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Make animation go to child.,Make animation go to child
Hi! I'm pretty much new to Unity and I'm losing my cool over this problem.
I have an animator set on a parent but I want the child to be animated (With sprites) Every time I drag a sprite into the timeline, it animates the parent and not the child. Any suggestions?
Thanks
Answer by Lukas-Wendt · Nov 11, 2019 at 04:28 PM
You need to animate the Sprite property of the child's SpriteRenderer.
You can start animating this property by:
1) Clicking Add Property.
2) Unfolding the child foldout.
3) Unfolding the SpriteRenderer foldout.
4) Clicking Sprite.
Now you can drag the sprites on to the time line.
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