Question by
NovakMiler · Mar 01, 2016 at 01:42 PM ·
player360-degreesstereoscopicvideos
Is there a way to import Top/Down 360 stereo footage so that Unity can play it correctly through something like the google cardboard?
I am trying to figure out how to essentially create a video player in Unity, that can use top\down or side by side prerendered or shot footage ( 360 stereo ), and apply it correctly if I need to build to Google cardboard, or Samsung Gear VR.
I am very very new to this. I hope my question makes sense:)
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