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white texture gets yellowish and weird at a distance
Hello everyone,
has anyone experienced something like that before ? If i zoom in it gets farer away and disappears when i come close to the grounds edges. I tried disabling / enabling fog with no difference. The lightsource is directional and white - i realy cant explain that yellow there. I tried changing antialiasing settings and filtering on the texture with no luck. Changing the shader type didn't help either.
Any help would be nice !
bug.png
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Comment
I think that issue is due to the pixel light count. Try changing the Pixel light count higher in Edit - Project settings - Quality and make it higher. That might work.