How to paint sprite texture on tilepalette ?
Hi,
Im working on blood splash effect and im totally stucked. I would like to make similiar to bloody trapland blood effect on object of map.
Simply Instantiating blood splash not working, becuse there is some moving sprite .. How could i modify the texture via hitpoint with a radius if i use tilemap ? I know i should do something with shader, but i cannot figure out
I would be gratefull any help, tip. Thank you !
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