- Home /
Unity low fps with a basic cube in the scene
Hi everyone,
I want to create a game for low-end computers, but I can't get a simple scene to work with good FPS. I have created a new project with a default scene, then added a cube in the middle and built it.
I have tried executing it on an HP Laptop with 8Gb of ram and AMD A5-5000 1.5Ghz 4 core CPU. With nothing changed the "game" runs at 5FPS, if I change the quality settings to very low it runs at 15FPS.
I understand the laptop does not have a dedicated GPU, but it can run The Sims 3 which has more than just a simple cube in the middle of an empty scene.
Any help will be greatly appreciated!
Unity version 2020.3.12f1
Dan
System requirements for 2020.x series may be the reason here.
Also, isn't the Project Tiny targeting these low-end hardware niches?
Ok, so the issue here is the build itself, not the editor. My machine runs the default scene at 500FPS. The target machine running the build runs it at 5FPS on ultra and 15FPS on very low.
Run remote profiler on it. No better way to find out.
Your answer
Follow this Question
Related Questions
Physic Based FPS Movement,Fps Movement Physic Based 0 Answers
Help: Shooting a cube 1 Answer
Why won't my rigidbody fps controller move? 1 Answer
Rockets bending around enemies? 1 Answer