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Question by Chatar · Feb 10, 2012 at 04:28 PM · pathfindingbeta

Unity 3.5 Pathfinding

Just wondering if the pathfinding in the unity 3.5 beta requires a pro license or if anyone can use it. Just wondering since i was following the user maunual and they say that under window there is supposed to be a window called "navigation mesh". And it is not there for me.

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avatar image Jessy · Feb 10, 2012 at 06:40 PM 2
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It does require a Pro license. I don't see it officially documented yet.

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Answer by DavidDebnar · Feb 10, 2012 at 08:06 PM

You need the Pro version to have Navmesh/Pathfinding built in with Unity. Though you can make your own pathfinding. I would suggest the A* algorithms because it's quite simple to understand and works nicely.

Here are some links, and try googling A* pathfinding techniques and A* heuretics.

Link

Link

Or you could get some other A* algorithm that was made in Unity. This one was made by Aron Granberg and it's really fast and it saves you a lot of work.

Link to his webpage

And the pathfinding or the navmesh is not yet officially documented in the docs but try to make a search in the local docs located in the install directory of Unity.

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