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Question by
Samotage820 · Feb 08 at 11:52 AM ·
meshscaling
How can I make a torus expand but not grow thicker?
I'm trying to create a pillar that produces expanding 3D rings to hurt the player (like this). I have a ProBuilder torus but I can't just scale the X and Z axes to make it expand or it will stretch and deform. How is this effect made possible?
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