VFX Graph - None of the UI is responding meaningfully
Latest alpha build (0a16.2180), VFX graph 9.0.0-preview.33
I can't seem to do anything in the VFX graph UI. For example, clicking a little dropdown drawer triangle (next to "Bounds" for example in an init block) simply doesn't do anything. The color flickers as if I am pressing it, but nothing occurs.
Similarly, if I click "LOCAL" to try to change the effect into a "WORLD" based graph, I get a very quick flicker of a "Compiling" load, followed by absolutely nothing. No change into "WORLD", nothing. I can hook up node paths, and I can look in multiple choice drawers like "Spawn mode: Random || Custom", but that's about it.
Kinda stuck being able to make anything until I can figure this out. Is the UI driving this screwed up for me? Should I reimport something? As far as I can tell there are no errors being spat out to indicate dodgey VFX graph code. Had a few UI problems in the latest release.
Edit: Have tried reimporting, reinstalling Unity build, trying on different graphs that used to work, nothing seems to work as it used to.
The other day I deleted an old lingering 0.0.4 UIBuilder early stage package from my project, could this have taken anything UI related with it?
Edit 2: Starting a new blank clean-slate HDRP project with no added packages yields the same problem. Fresh install, new project, create a Visual Effect, try and click LOCAL or a dropdown and nothing. This uses the non-preview version of VFX graph (8.1.0). Major blocker at the moment, any suggestions would be appreciated.
Thanks!
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