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Question by amayasan013261 · Jul 29, 2015 at 11:42 AM · gameobject2d gamebuttonsaddforce movement

continous movement for rigidbody2d using addforce with buttons

public void Moveright(){ RB2D.AddForce (Vector3.right*moveSpeed); moveVelocity = moveSpeed; }

this is the code i used to let the object move but the object only moves little by little and i have to continuously press the button....how do i make it move with just pressing the button...

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avatar image amayasan013261 · Aug 09, 2015 at 12:30 PM 0
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i used onpointerdown in the event trigger but even if i hold the button...the character moves little by little..

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Answer by shriya · Jul 29, 2015 at 11:44 AM

Hi,

Check this link. http://docs.unity3d.com/ScriptReference/ForceMode.html

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Answer by 13yearoldceo · Aug 09, 2015 at 02:48 PM

try using rigidbody2d.velocity instead because addforce is usually meant for a single push so it seems like that it keeps pushing you each frame velocity is more of continuous movement; hopes this helps.

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