- Home /
Question by
ddule · Nov 11, 2018 at 05:32 PM ·
editorcustom inspector
How to create custom inspector (for a scriptable object)
This is what I'm trying to make in custom editor so it's like a wave of enemies data that I'm storing in next way: first int-> number of formations then select formation (one, pair, triple, shield...) and for each A FIXED NUMBER OF (1 for one ,two for pair , 3 for shield...) other enum (types) that way I can store many number of rounds without typing code, but I don't know how to make it to limit with fixed number...
problem.png
(18.3 kB)
Comment