Question by
qwzjean · Dec 11, 2016 at 11:10 AM ·
rigidbodymeshcolliderwheelcollider
Using non-convex meshcollider with rigidbody
I want to build a car using wheel collider, mesh collider and rigidbody. The problem is that unity wants the meshcollider to be convex, and that cannot happen because my base model is bigger than 255 poly's. I have tried to figure it out but it didnt work, any hints?
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