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how to import blender animation into unity with rigs?
I am trying to import rigged animation from blender 2.6 but when i call this animation in unity the character going to squeeze and getting its original T-pose. Please help me how to I open this with its animation?
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When I first started using blender, I found this tutorial for rigging. Its very basic. Hope it helps!
http://cgcookie.com/blender/2011/08/10/creating-an-animated-door-for-unity-3d-part-01/
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