OnTriggerEnter not call in 2019 but 5.6version is OK
Hi Question: Two GameObj with collider in scene very near. look(critical value)。
public int OnTriggerEnter(Collider other) not call in 2019 version。 but call in old 5.6 version.... (Our proj move from 5.6 to 2019) Is 2019 Physica Engine change more float intensive then 5.6 ? ?
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