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Question by
chrisheld · Jul 21, 2021 at 06:56 PM ·
2dlightingtexture atlas
URP 2D sprite lights with Texture Atlas
Hello,
I am using the URP to make a 2d Sprite Light using a sprite from a texture atlas. Instead of displaying the light a s the shape of the sprite, Unity shows the actually texture atlas. I know there was a question about this here and for some reason I can not find it again. It mentioned it was fixed in I think ver. 2020.x? Anyway, I have updated my Unity to ver. 2021.1.15f1 and I still see the issue.
Thank you, Chris
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