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"Custom Sample Loader" preventing features from showing up in XRplugin Management
Before when I had OpenxR working in my project there was a features option in Project Settings under OpenXR Plug-in Managaement. Now my XR rig prefab no longer works properly, there is no features option and instead there is this option under the Project Settings- "Sample Loader One Custom " with an error sign saying "This loader is purely a sample and will not load any XR device" followed by some text about registering a loader that might contain issues or require additional context. Then it links me to this page - https://docs.unity3d.com/Packages/com.unity.xr.management@4.0/manual/index.html
I have no idea at this point whether I am using production or a clone or how to correctly implement the code in the visual studio/text file as I am a student in my first semester of Game Design.
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