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Question by afgr200304 · Jul 18, 2021 at 02:12 PM · inputtouch

Change the value of X between each touch

Hello everyone!!

I am learning C #, help me, I am trying to pass the code that I use to make the keyboard sound but when I use the touch sometimes it stops detecting or increases the value and I already tried it on some devices and the same thing happens and I would like someone to tell me say how I could make it functional without that glitch.

This is the code I use on the PC

  private void FixedUpdate()
     {
         if (Input.GetKey(KeyCode.D))
         {
             direccion = 5;
         }
         else if (Input.GetKey(KeyCode.A))
         {
 
             direccion = -5;
         }
         if (run2 == true)
         {
             gameObject.transform.Translate(direccion * Time.deltaTime, velocidad * Time.deltaTime, 0);
         }

This is the code I am trying to use for phones.

 private void FixedUpdate()
     {
         foreach (Touch touch in Input.touches)
        if (touch.phase == TouchPhase.Began)
         {
                 direct = true;
                 if (direct == true)
                 {
                     getTouch++;
                     direct = false; 
                 }
                 if (getTouch ==1)
                 {
                     direccion = 5;
                 }
                 else if (getTouch >= 2)
                 {
                     direccion = -5;
                     getTouch = 0;
                     direct = true;
                 }
             }
  
         if (run2 == true)
         {
             gameObject.transform.Translate(direccion * Time.deltaTime, velocidad * Time.deltaTime, 0);
         }


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