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Sharing via Drive causing 10 second input lag
The project I am working on is very simple using only a few different instances of the onCollisionEnter script to change rooms. The project runs a a solid 2000 or so framerate with no input lag (the only assets other than the skybox are transparent or between 3 and 9 colored cubes) on my home pc. I designed is specifically to be shared on literally any machine running on a modern OS, however when I share the project via Google Drive I encounter massive input lag. I have tried uploading and downloading the exe and data folder to a multitude of different machines only to have the lag persist. I have a feeling it has something to do with Drive and Dropbox's forced zipping. Thoughts?
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